This is something that would be SUPER cool to have, especially once more traps and toys are added as options. It would be great if we could create a "Percussion 1" part (say, with snare, concert bass drum, and crash cymbals) and "Percussion 2" part (say, with gong, tambourine, triangle and bells), and so on. Performance Text could be used to indicate when to switch instruments, and non-pitched percussion instruments could be assigned specific "notes" that would play them.
For instance, say I'd like to make a Percussion 2 part with gong, tambourine, triangle and bells. On the neutral clef, I could set gong as the bottom space, tambourine as the middle line, and triangle as the top space; then I could switch to bells with special Performance Text and changing to a Treble Clef.
Or something like a part I'm performing now, "Mallet Percussion" with bells, xylophone, and vibraphone, where all the instruments are pitched percussion in the treble clef, switching is done only with Performance Text.
I imagine this could be a special "instrument" for Crescendo users, with the sounds and their line/bar associations selected when creating the staff from the "Add Part" or "Change Instrument" windows.
This happens in harp music, too, especially with glissandi (I have a part with a gliss. from C3 to G6). It'd also be nice if a grand staff could be set to work like it does in piano and harp music, with Middle C directly between the staves - and ties, glissandi, etc. moving from one to the other, instead of confined to one OR the other.
Yes we agree, this could use improvement! I just added previous votes so that this can move up in the rankings!
I second this heartily! Especially for the harp, the glissando should only follow the available notes between the starting and ending pitches. For mallet instruments (in my experience, bells and xylophone have glissandos rather frequently; marimba and vibes less so) there should be at least an option of "white key" only.